Spiky Halo Frame

Created June 27, 2001 © Copyright Moon's Designs
Please do not copy or place this tutorial or any graphics to any other place without written permission directly from me. Thank you
 

The response to my first tutorial is overwhelming and I can't thank everyone enough for trying it out and insisting that I do more. My personal feeling is that frames and masks can really set off an image in a special way. Some pictures are so gorgeous that adding a mask or other special effects detract from the picture and this was the case in the graphic that I used, but it was crying out for a special frame to enhance the picture and that is why I created the Spiky Halo Frame.

This tutorial is written in and for PSP Version 7 and assumes you have a working knowledge of PSP at an intermediate level.I am sure this can easily be done in Version 6 with a few adjustments in paths but I have only used Version 7 so I can't make any promises *S*

You will need:

JASC's PSP (30 day free trial)- You can get it HERE
EyeCandy 3 - You can get it HERE
**install the program into your PSP/Plugins Folder

Gold Pattern - You can get it HERE
**upzip to your PSP/Patterns folder
A Graphic ~~ I used Wild Waves by Jim Warren. Mr. Warren has graciously given me permission to use all of his works in my tutorials. You can view his other masterpieces at his website HERE.

Before I forget, if you have any questions, problems, or comments please feel free to email me. Let's get started.

Step 1:
Open your image in PSP and make a copy of it (Shift + D) We will be working on the copy but minimize the original image as we will be using it later. Set your background color to white.

Step 2:

Go to Image -->add borders Make sure symmetric is checked and enter 5 for the border size Click OK

Step 3:
Take your magic wand and select the white border -- you will get marching ants around the border. Make sure the tolerance for the magic wand is set at 0 or it could select more than just the border.

Step 4:
Go to Effects --> Texture Effects --> Sculpture and use these selections: Patterns = Gold (scroll through your patterns until you find the gold that you just added to your PSP/Patterns Folder. Mine was #38 but it depends on how many patterns your have as to what number yours will be). Size = 100; Smoothness = 23; Depth = 3; Ambience = 17; Shininess = 56; Color = White; Angle = 315; Intensity = 22; Elevation = 56. Press OK Keep selected

Step 5:
Go to Effects-->3D-->Inner Bevel I added the Pillow Preset from Jasc. Deselect and Save

Step 6:
Remember I told you that we would be utilizing the original graphic? Well, now it's time *S* Change your foreground styles to patterns and choose the original graphic for your pattern. Add a new border and this time let's make the border size 20. With your magic wand select the border to get your marching ants and flood fill with your pattern. Keep selected.

Step 7:
Go to Effects -->Geometric-->Spiky Halo and apply these settings: Horizontal = 5; Vertical = 10; Radius = 1; Amplitude = 50; Frequency = 10 Press OK and keep selected. (Feel free to play around with settings to get just the effect that you want.) As you can see, the reason we are using the original graphic for the pattern in this border is that all of the colors from that picture are set in the frame.

Step 8:
Go to Effects --> Plugin Filters--> EyeCandy 3.1 --> Inner Bevel. Apply these settings: Bevel Width = 20; Bevel Shape = Mesa; Smoothness = 5; Shadow Depth = 24; Highlight Brightness = 100; Highlight Sharpness = 15; Direction = 135; Inclination = 45. Deselect and SAVE.

Step 9:
Add another border ~~ this time make the size 8 and get those marching ants moving *S* Go to Effects -->Texture Effects --> Sculpture and apply the same as before. Keep selected.

Step 10:
Go to Selections -->Invert. Keep selected. Now go to Effects --> 3D --> Cutout and apply the following: Vertical and Horizontal Offset = 2; Opacity = 82; Blur = 10 Color = Black **Make sure fill interior with color is UNchecked. Keep selected.

Step 11:
Reapply the cutout but change the Vertical and Horizontal Offsets to -2 (minus 4) leaving the opacity and blur the same. Keep Selected.

Step 12:
Go to Selections -->Invert and apply one last inner bevel (Effects -->3D-->Inner Bevel) Again use the pillow preset from JASC. Deselect and save and look at the beautiful frame around your picture.

If you are using this tutorial as a group lesson to be sent in we might need to have a Step 13 *S* It really depends on the size of your image to begin with. If you used Jim Warrens graphic, as I did, it is way to big to send to your groups especially after adding a frame.

Step 13 if needed:
If you need to resize your final work go to Images --> Resize. Here is something you need to know about resizing. One of the tricks you should use to squeeze the absolute best out of a resized image is to always try to resize to exactly three-quarters (75%), one-half (50%), or one-quarter (25%) the original image size. The mathematical reasons this works the best are beyond what I could explain in this little tip; but trust me--it works. Basically, Paint Shop Pro uses a complex algorithm to figure out which pixels to keep and which ones to throw out. Using a standard resize value lets PSP work at its optimal levels. I also have to add that ANY time you resize in PSP (including tubes!) you must sharpen your image for optimal viewing. Go to Effects --> Sharpen -->Sharpen.

I hope you enjoyed doing this tutorial and the outcome as much as I enjoyed writing it. Many thanks to Elkay for being my tester and for being a staunch supporter of my tutorials. *S*

I am so proud to have received the June Challenge Award given by Fly By Night Graphics. Donna thank you so much for allowing me to be a part of this wonderful group.

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